using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace Pokemon
{
    public interface IAnimation
    {
        bool IsStartup { get; set; }

        TimeSpan AnimationTime { get; set; }

        void Animation(SpriteBatch sp);

        void Startup();
    }
}
